I have tried DownloadByteArray() and DownloadStream() for downloading binary files of ~450 MByte. This generates an OutOfMemory exception. I am positive the exception is thrown from the Download... method.
My wish is to establish a download stream to pour data into a zip output stream without needing to worry about file size.
My assembly is 32 bit.
As I understand the API, asynchronous use does not necessarily solve my problem.