public virtual IAsyncResult BeginGetSystemType(
AsyncCallback callback,
Object state
)Public Overridable Function BeginGetSystemType (
callback As AsyncCallback,
state As Object
) As IAsyncResultpublic:
virtual IAsyncResult^ BeginGetSystemType(
AsyncCallback^ callback,
Object^ state
)abstract BeginGetSystemType :
callback : AsyncCallback *
state : Object -> IAsyncResult
override BeginGetSystemType :
callback : AsyncCallback *
state : Object -> IAsyncResult You can create a callback method that implements the AsyncCallback delegate and pass its name to the BeginGetSystemType method. The state argument may be used to pass in data that will be passed to the callback method.
For more information please refer to the synchronous version of this method, GetSystemType.